If you replace one of the default hotkeys, make sure you don't re-configure the gamepad, they'll be overwritten. You can do it manually using the config file, though most of the buttons already have a hotkey assigned. The PR is geared to solve this exact issue - reconcile the difference between the udev device naming and SDL's own naming.Ī bit more general, but what is the best way to configure some of the additional hotkeys for retroarch? Does it have to be done manually from the config file? Does it also cover the similar issue described here when using udev? I noticed the PR from that thread that you opened seems mostly focused on the SDL issue. So my question is this: How can I get retroarch to support my controller(s) without having to manually map them within a core (or within retroarch at all)? Is this somehow related to the fact that my keyboard is available for control when the core loads said in Controller doesn't work in retroarch until manually setting inputs: One last thing to note is that this only appears to affect retroarch - if I load up mupen64, the controller works just fine off of the ES autoconfig. According to documentation, if retropad was working, I'd imagine that the ES autoconfig would handle all of the mappings properly (i do indeed to an autoconfig generated for the ps4 controller as well). For example, when I then plug in my PS4 controller, the controller "works", but the mappings are all incorrect. The problem with manually setting them, is that I don't think this is leveraging the retropad magic that ES provides, as it's using the controller specific keys. If I run through the retroarch wizard to manually set bindings, everything works. When looking at the input settings in Retroarch while a core is up, I can see the Controller type is set to Retropad, with the Index set properly to my xbox controller, yet all of the bindings are only set to keyboard keys. I've tried unplugging my keyboard and restarting ES, but with no change. When I attempt to play a game that leverages retroarch, I run in to the issue that my controller does absolutely nothing, and instead my keyboard is used (hotkeys and core controls). I see ES creating the appropriate file for the controller in all/retroarch/autoconfig as well. Using an xbox controller, I'm able to run through the ES controller wizard, and have controller support in ES. Hello! I'm running RetroArch on Debian x86.
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